Merchant
12 items
Training Island
buffsA small island where you can learn the basics of how to fight for and gain a colony!
10Expedition Supplier
specialistsThe expedition supplier can transport a large number of troops to a colony island. As he is a specialist in these kinds of risky trips to unknown islands, he cannot be used on normal adventures.
200Marshal
specialistsAnother marshal you can recruit, in addition to those in your tavern. You might be able to make use of the help.
2,000Expedition Quartermaster
specialistsThe expedition quartermaster can transport a lot of troops to an expedition island. As he's a specialist in these kinds of risky trips to unknown islands, he cannot be used on normal adventures.
20,000Swift Supplier
specialistsA gutsy young man with high hopes. Travels faster than a regular marshal.
1,750Boot camp
buffsDo you have too many settlers signing up to join your army? Using these new training techniques in the combat academy will make them get through training faster. Boot camp
165Small Stronghold Defence Pack
buffsContains a minimum of 2 random strongholds. Has an additional chance of getting a random third fortified camp (lvl 2).
400Large Stronghold Defence Pack
buffsContains a minimum of 3 random strongholds, with a chance of getting a mixed camp. Has an additional chance of getting a random fourth fortified camp (lvl 2).
600Overdrive
buffsAre your settlers tired of producing everything by hand? Give them some mechanical help by boosting the assembly lines of the armoury, and you'll increase production a lot.
165player-ranged-expedition-camp-lvl03
buffs
200Defensive Melee Stronghold
buffsA large Melee camp meant to boost the defences of your claimed colonies. Can be placed when building up a colony's defences. Troops not included.
200Defensive Cavalry Stronghold
buffsA large Cavalry camp to boost the defences of your claimed colonies. Can be placed when building up a colony's defences. Troops not included.
200